Rise of Nightmares (2011)
Rise of Nightmares is a horror video game that uses the innovative Kinect motion controls to create an immersive experience full of fear and tension. Players will use their whole body to explore a first-person adventure filled with spine-tingling terror unlike anything they have ever experienced before.
Platforms: Xbox 360
Release date: 2011-09-06
All about game Rise of Nightmares
Rise of Nightmares is an intense survival horror video game developed and published by Sega for the Xbox 360. The game was first revealed at the 2010 Tokyo Game Show, and was designed to be used specifically with Kinect. It is the first M-rated Kinect game released.
The story behind Rise of Nightmares follows a man named Josh on his quest to rescue his wife from a castle filled with horrific creatures. As players progress through the levels of this third-person action adventure, they are tasked with solving puzzles, fending off enemies, and exploring dark environments as they attempt to find their way out of danger. Along the way there are plenty of weapons available to use against your foes - everything from knives, swords, chainsaws and more can be used in order to survive each encounter.
The atmosphere created in Rise of Nightmares is one that truly immerses gamers into its world; full body control allows you to not only move around but also attack using punches and kicks which makes it even more interactive than traditional controllers allow for. Additionally, dynamic lighting effects help create tension as you wander through eerie hallways or dimly lit rooms while sound effects add another layer on top creating an overall terrifying experience that will keep you on edge throughout your journey.
Overall both seasoned horror fans or newcomers alike should definitely give Rise Of Nightmare a try especially since it utilizes Kinect capabilities so well - no previous knowledge required! This title offers up enough challenge along with its unique motion controls making sure no two gaming sessions feel quite the same!